AI Insights · Timothy · January 2022
Top 5 Educational Games on Android in Africa: Q4 2021
Explore the performance of the top 5 educational games on Android in Africa during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 educational games on the Android platform in Africa showed varied performance in terms of downloads, revenue, and active users. Here is a detailed analysis based on Sensor Tower data.
Baby Games World: Play & Learn from MJ+ saw a fluctuating trend in weekly downloads, starting at 58K and peaking at around 74K in early November before tapering off to 56K by the end of December. The game also experienced a consistent increase in weekly active users, starting at 317K and reaching a peak of approximately 369K in mid-December. Revenue remained nearly stagnant, with negligible earnings throughout the quarter.
Masha and the Bear Educational by DTC Lab had its weekly downloads peak at over 71K at the beginning of October, followed by a dip to 26K later in the month, and then stabilizing around 60K to 67K for the rest of the quarter. Active users showed a similar pattern, peaking at 465K in mid-November and ending the quarter at 429K. Revenue saw a notable spike in early December, reaching $16, but generally remained low.
Math Kids: Math Games For Kids from RV AppStudios maintained a steady increase in weekly downloads, rising from 19K at the start of the quarter to nearly 27K by the end of December. The game’s weekly active users followed a similar upward trend, growing from 31K to approximately 45K. No significant revenue was reported during this period.
Educational childrens games by MJ+ experienced a consistent download rate, starting at 18K and reaching a peak of 22K in mid-November before declining to 15K by the end of December. Weekly active users also saw growth, increasing from 34K to around 42K in mid-November and ending at 35K in December. No revenue was recorded for this app during the quarter.
Bebi: Baby Games for 2-4y kids from Bebi Family showed a mixed trend in weekly downloads, with numbers starting at 22K, dipping to 12K in late October, and then recovering to around 19K by the end of December. Active users started at 120K, saw a peak of 126K in mid-November, and ended at 115K. Revenue for this app saw modest fluctuations, peaking at $32 in late November.
These insights highlight the dynamic landscape of educational games on Android in Africa for Q4 2021. For more detailed analytics and trends, visit Sensor Tower.